Understanding the GURQ algorithm

Just wanted to make some notes on “Resolving the Great Undo-Redo Quandary”. It was high on HackerNews, but I missed the window to post.

Here’s my attempt to visualize what the author described. This is what the undo/redo stacks would look like in the standard case (and, I believe what emacs does).

| iter | undo               | redo  | display | action  |
|------|--------------------|-------|---------|---------|
| 1    | A                  |       | A       | Add 'A' |
| 2    | AB                 |       | AB      | Add 'B' |
| 3    | ABC                |       | ABC     | Add 'C' |
| 4    | AB                 | C     | AB      | Undo    |
| 5    | A                  | CB    | A       | Undo    |
| 6    | ABC(-C)(-B)D       |       | AD      | Add 'D' |
| 8    | ABC(-C)(-B)        | D     | A       | Undo    |
| 9    | ABC(-C)            | D(-B) | AB      | Undo    |
| 10   | ABC(-C)(-B)D(-D)BE |       | ABE     | Add 'E' |

Then, there is this optimization.

Third, although it isn’t strictly necessary, we can add a slight shortcut because of redundancies. In the A-B-C example above, B) is redundant with A), because one is just the other in reverse. When the butterfly is squashed and we create B, we mark its beginning and end as “instant”; whenever we later traverse onto either end of B), we proceed to the opposite end in one fell swoop to save the user some traversal time. All edit states are recoverable from A & C alone. Again, it’s strictly optional, but less cumbersome.

After confirming with the author (thanks, Troy!) I now understand the behavior described would be like this:

| iter | undo                   | redo       | display | action  |
|------|------------------------|------------|---------|---------|
| 1    | A                      |            | A       | Add 'A' |
| 2    | AB                     |            | AB      | Add 'B' |
| 3    | ABC                    |            | ABC     | Add 'C' |
| 4    | AB                     | C          | AB      | Undo    |
| 5    | A                      | CB         | A       | Undo    |
| 6    | ABC(-C)(-B)D           |            | AD      | Add 'D' |
| 8    | ABC(-C)(-B)            | D          | A       | Undo    |
| 9    | ABC                    | D(-B)(-C)  | ABC     | Undo    |
| 10   | AB                     | D(-B)(-C)C | AB      | Undo    |
| 11   | ABC(-C)(-B)D(-D)BC(-C) |            | ABE     | Add 'E' |

Note the “fast forward” in step 9, where we rewind through both (-B)(-C).

Posts from blogs I follow

The Past, Present, and Future of Digital Storytelling with Ramy Katrib

Ramy Katrib has been at the forefront of digital storytelling for over 25 years, with his post-production company, DigitalFilm Tree, earning a reputation as one of Hollywood's most technically adventurous post-production houses. He joined Bryan and Adam to explore the past, prese…

via Oxide and Friends July 23, 2026

On AI

In 2019, I started watching Andreas Kling's programming videos, many of which were live-coding sessions writing his new operating system Serenity OS. He was always pretty fast at writing code, especially since his IDE, Qt Creator, had knowledge of all his C++ code and could auto-…

via joshua stein July 23, 2026

Hardening Rust Code For Production

We talked about patterns for defensive programming in Rust before, in which implicit invariants that aren’t enforced by the compiler lead to utter misery. But being careful isn’t enough! Even valid code can fail at runtime in ways that are hard to predict and control. That’s what…

via Corrode Rust Consulting July 23, 2026

Generated by openring-rs from my blogroll.